Symposium:
Making games for learning: Lessons learned in design and development
This symposium brings together lead designers from three game development shops that specialize in the design and development of games for learning. While each shop makes learning games, they focus on games with distinct audiences and objectives. Through a series of short individual presentations and extensive Q&A with conference attendees, this session will explore both common practices in designing games for learning, and aspects of design in which each designer has developed their own approaches and insights based on practice.
Moses Wolfenstein, Dan Norton, Mike Beall