Fireside Chat:
Dancing (and Wrestling) with Learning Objectives and Game Mechanics
Designs for intrinsic learning-game are often created through processes where game mechanics are inspired and built from the learning objectives the game designers want to embody in the play experience. It’s a wonderful process - it sounds straightforward, but in our experience it’s not: Mechanics are built and played, and the play teach the designers new things that lead to looking at the objectives differently, and therefore the mechanics, in a challenging creative cycle. In this Fireside Chat, we’d like to host a lively discussion of practitioners who have been living this structured and improvisational process – telling tall tales, sharing wisdom (and hairy moments) from the work.
Bert Snow, Scot Osterweil, Jason Haas, Alex Chisholm, Dan Roy, Dave McCool, Caitlin Feeley