Fireside Chat:
What Left 4 Dead Can Teach Us About Kids Games
This fireside chat challenges designers to explore opportunities for children’s games by delving into their personal media libraries to find new inspiration in casual and hardcore games. Games like Left 4 Dead, Borderlands, Halo, and Plants vs. Zombies are not designed for children under 12, but they present interesting design features and approaches for cooperative play, data collection, and achievements that, when properly framed within child developmental needs, can inspire great kids products. This session will explore multiple “grown-up” games and foster discussion of which of their features can be applied to the design and development of children’s games.
Carla Fisher, Anne Richards, Natalie Golub